Stone Fall
Skip
Questlan     

Overview

Stone Fall is a VR role-playing experience where turn-based strategy, spellcasting, and exploration collide. Shape magic through pattern-based systems, grow your hero through deep progression, and uncover the truth behind a lost dwarven city brought to life in VR.

Designed from the ground up for Meta Quest, Stone Fall puts players fully inside the lost dwarven city. Combat is turn-based and deliberate, rewarding planning and smart decision-making over reflexes alone. Each encounter unfolds with real-time impact, as spells, abilities, and enemy reactions bring every choice to life around you.

Through a strategic rune-alignment combat system woven directly into exploration and encounters, players harness elemental powers, level up, and forge their own path through dungeons, quests, and evolving battles.

Character Classes

Ranger - Nature Class

The Ranger fights in harmony with the natural world, striking with precision and patience. Drawing power from nature, they unleash calculated physical attacks and call upon forest creatures to aid them in battle. Adaptable and resourceful, the Ranger controls the battlefield through positioning, support, and the quiet strength of the wild. Playstyle: Balanced damage, battlefield control, summoned allies

Fighter - Fire Class

Forged in flame and steel, the Fighter stands at the front of every battle. Wielding devastating physical attacks and unmatched resilience, this class thrives in the heart of combat. Fire empowers their strikes, turning raw strength into overwhelming force. When others fall back, the Fighter holds the line—and dares the enemy to break against it. Playstyle: High damage, high defense, relentless presence

Rogue - Air Class

Swift, elusive, and deadly, the Rogue never fights fair—and never needs to. Guided by the element of air, this class excels at avoidance, mobility, and devastating sneak attacks. Rogues dance through combat unseen, striking where it hurts most before vanishing into the shadows. Playstyle: High mobility, precision damage, evasion and stealth

Mage - Water Class

Masters of arcane power and forbidden knowledge, Mages bend water and death to their will. Unleashing powerful magical attacks, they overwhelm their enemies. Fragile but fearsome, the Mage reshapes the battlefield through raw elemental force. Playstyle: High magical damage, battlefield control, summoned minions

Game Highlights

Designed from the ground up for Meta Quest, Stone Fall is a fully immersive VR experience. Use your hands, eyes, and instincts to interact with combat, exploration, and magic in ways only virtual reality can deliver.

Meta Quest

Choose your path as a Fighter, Ranger, Rogue, or Mage, each with unique abilities, elemental affinities, and playstyles. Every class offers meaningful progression and multiple ways to approach combat and exploration.

Four Distinct Classes

Combat in Stone Fall is deliberate and strategic. Plan each turn carefully, then watch your decisions unfold in real time as spells, abilities, and enemy reactions bring the battlefield to life around you.

Tactical, Turn-Based Combat

Earn experience, level up your hero, unlock powerful abilities, and discover gear that changes how you play. Build your character your way and grow stronger with every descent into Stone Fall.

Deep RPG Progression

Battles evolve as enemies—and allies—can join ongoing fights, forcing players to adapt their strategy on the fly and rethink each encounter as it unfolds.

Dynamic Encounters

Magic is shaped through a strategic, pattern-based system that transforms classic puzzle mechanics into tactical decision-making. Align runes, channel elemental power, and commit to actions that can turn the tide of battle.

Pattern-Driven Spellcasting

The adventure campaign will have a base story line with randomized side quests and maps to help with replay value. As campaigns are completed, new and more difficult game modes are unlocked.

Random Single / Multiplayer

ESRB target rating is E10. The gender agnostic art style will appeal to both girls and boys.

Visuals & Voice