Stone Fall is a VR role-playing experience where turn-based strategy, spellcasting, and exploration collide. Shape magic through pattern-based systems, grow your hero through deep progression, and uncover the truth behind a lost dwarven city brought to life in VR.
Designed from the ground up for Meta Quest, Stone Fall puts players fully inside the lost dwarven city. Combat is turn-based and deliberate, rewarding planning and smart decision-making over reflexes alone. Each encounter unfolds with real-time impact, as spells, abilities, and enemy reactions bring every choice to life around you.
Through a strategic rune-alignment combat system woven directly into exploration and encounters, players harness elemental powers, level up, and forge their own path through dungeons, quests, and evolving battles.
Stone Fall is designed from the ground up for Meta Quest. Reach out and interact with a living combat field, explore ancient dwarven halls, and cast spells using your own hands. Every system — combat, exploration, and magic — is built for the unique capabilities of VR.
Choose your path as a Fighter, Ranger, Rogue, or Mage, each with unique abilities, elemental affinities, and playstyles. Every class offers meaningful progression and multiple ways to approach combat and exploration.
Combat in Stone Fall is deliberate and strategic. Plan each turn carefully, then watch your decisions unfold in real time as spells, abilities, and enemy reactions bring the battlefield to life around you.
Earn experience, level up your hero, unlock powerful abilities, and discover gear that changes how you play. Build your character your way and grow stronger with every descent into Stone Fall.
Battles evolve as enemies—and allies—can join ongoing fights, forcing players to adapt their strategy on the fly and rethink each encounter as it unfolds.
Magic is shaped through a strategic, pattern-based system that transforms classic puzzle mechanics into tactical decision-making. Align runes, channel elemental power, and commit to actions that can turn the tide of battle.
Stone Fall's adventure campaign follows a central storyline with randomized side quests, dynamic encounters, and evolving maps — ensuring no two playthroughs feel the same. Complete the main story to unlock new, more challenging game modes and deepen your mastery of the world.
Challenge other players in arena-style combat using your own character and progression. Matches are balanced across multiple metrics to ensure fair competition, supporting 2 to 4 players per match. Your journey through Stone Fall shapes how you compete.
Every day a new challenge puzzle appears with a unique enemy encounter. Compete for the top spot on the daily leaderboard, track your score against yesterday's top five, and see exactly where you rank when the challenge ends. A fresh reason to return to Stone Fall every day.
Stone Fall is designed for players of all ages with an approachable art style and comfort-focused VR gameplay. ESRB target rating is E10+. Battles are concise — typically 5 to 15 minutes — making it easy to enjoy a quick session or settle in for a longer adventure.
A fully playable demo is available for qualified investors and partners on Meta Quest 2 and Quest 3.
To request demo access, contact us at:
support@jvgames.com
Subject: Stone Fall Demo Request
Meta Quest 2 or Quest 3 headset required. Access is provided via Meta account invitation.